Experience
Click on a planet to explore each role in my journey
Chief Technology Officer
PURLUX
Successfully pitched at SPUR Startup Accelerator, securing $150k in funding to bring the PURLUX App to market. Designed and implemented scalable software architecture with a user-first philosophy, ensuring every technical decision aligned with real user needs.
Software Engineer
Questify
Built an AI-powered education platform that reimagines how students learn. Developed a strong product mindset, deeply understanding how design choices shape user behavior. On the technical side, contributed to the AI Video Generation pipeline, optimizing system performance and enhancing output quality.
Programming Instructor
Code Ninjas
Introduced young learners to the world of programming through Python, Unity, and JavaScript. Designed engaging, project-based curriculum that sparked creativity and built problem-solving confidence.
Non-Profit Founder
KidzCode4Education
Founded and led an educational initiative dedicated to making coding accessible to children everywhere. Forged a partnership with UNICEF to raise approximately $500, expanding reach and impact.
Student Researcher
IQC, University of Waterloo
Engaged directly with world-leading researchers through intensive workshops and lectures. Explored cutting-edge quantum applications and gained firsthand insight into how quantum technology could reshape industries and solve pressing global challenges.
Projects
VibeML is a full-stack AutoML tool designed to make machine learning accessible and efficient. Users can upload datasets, automatically preprocess data, train multiple models, evaluate performance, and deploy predictions — all without writing code. The platform features iterative hyperparameter tuning, model retraining, and real-time progress logs, providing both automation and transparency.
A 'Spotify Wrapped' for typists: upload your MonkeyType data and get a personalized, animated breakdown of your typing, not a boring dashboard. Built with Next.js and FastAPI, this app transforms typing statistics into an interactive visual story using K-means clustering, time-series analysis, and data visualizations powered by numpy and pandas. Used vercel and railway for seamless deployment.
HouseLoo is a Flutter app that helps students and young professionals in Waterloo find housing through a Tinder-style swipe interface. Users can save or skip listings, view detailed property info, and even swipe using hand gestures via camera-based detection, with listings sourced through a lightweight web scraper and preferences stored in Firebase.
Ask My Data is a full-stack AI application that lets users query their own documents in natural language. It uses a Retrieval-Augmented Generation (RAG) pipeline to retrieve relevant context from a vector database and generate accurate, grounded responses using a local LLM.
Developed a comprehensive ML model to visualize and predict greenhouse gas emissions using NASA APIs and Flask for web deployment. Implemented regression algorithms to analyze environmental data patterns and contribute to climate awareness initiatives.
Built a Chrome extension providing real-time NBA and Champions League scores through API integration. Features live updates, team statistics, and personalized notifications for favorite teams and players.
Created an object-oriented command-line Tic-Tac-Toe game as a CS50 capstone project. Implemented clean code architecture, game logic, and AI opponent using minimax algorithm for strategic gameplay.
Education
My academic journey and achievements
University of Waterloo
BASc in Management Engineering: Doing a little bit of everything (Data Science, optimization, management systems with an engineering flavour)
Harold M Brathwaite SS
Did IB (Gr 9 - 12) - Played soccer, caught frisbee's and tried my best to pass french
